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Command and Conquer

Spend the day trying a range of our most popular activities and solving team challenges. The day is fast and furious and requires thought, leadership and time management: only the best team can win!

The day starts with a briefing from one of our professional facilitators, programmes are handed out and then the games commence.

Teams have complete freedom to choose which challenges to attempt, making the day a test of strategy as well as skill, as teams pick the tasks that best suit their abilities and resources; think Crystal Maze meets Krypton Factor.

At the end of the challenge, team scores are calculated and the conquering team is announced before the final prize-giving.

Option A:

Canoeing OR Kayaking.
Rafting, Archery and Initiative Challenges

Option B:

Abseiling, Climbing, Archery and Initiative Challenges

More info

Call or email to book. Minimum of 32 participants.

All our event 'packages' can be tailored to your requirements and can be adapted to suit location, numbers, budget, fitness, weather and learning objectives